A GameObject Wants to Be Set Free

You are a self-aware GameObject trapped inside the Game Engine. Use your light to reveal hidden paths through a world of illusions and race against time before you're consumed by the engine forever.

Controls

  • A / D – Move
  • Space – Jump
  • L – Toggle Light

Features

  • 💡 Reveal hidden paths with light.
  • ⏳ Time is your only enemy.
  • 🌌 Explore a world of illusions inside the Game Engine.
  • 🎮 A short atmospheric experience (5–10 minutes).
  • 👤 Made by a solo developer.

Can you escape before the countdown reaches zero?

Updated 2 days ago
Published 3 days ago
StatusIn development
PlatformsHTML5
AuthorMerota
GenreAdventure, Puzzle
Tags2D, Atmospheric, Indie, No AI, Short, Singleplayer
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard
ContentNo generative AI was used

Development log

Comments

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I like the concept, managed to get to the end! Nice one.

The character controller was a but frustrating sometimes when hugging a wall or the side of a plateform. Also sometimes the reveal of the fakes/invisible traps does have much reach, so the gameplay can feel less fluid.

(2 edits)

Thank you for playing and for feedback, I still fixing that issue and promise to give the best gameplay

It's alright! Also forgot to say i like the gameplay loop. For a first game (from the description i read somewhere) it's really not bad. Congrats!